Global Games Jam Group Project

Unity 3.16f

January 2024(3 Days)

Roles

Gameplay Programmer

UI Designer

Systems Designer


Responsibilities

  • Developed the complete character, including its movement, abiltiies and second form.
  • Implemented a system which makes sure the level ends and player goes ahead.
  • Worked on the User Interface of the game.
  • Integrated sounds and music created by the designer.
  • Managed the Source Control and versioning on GitHub.

Project Overview

  • Created the character with all its movement, attacks and abilities present. Integrated its animation from the spritesheet and linked the animations with all the actions present.
  • Developed the logic of the level making sure the player moves ahead with the levels once all enemies are dealt with in the level.
  • Worked on the User Interface of the whole game starting from the player's HUD to all the game menus, such as, the Main Menu, Death Menu, and Game End Menu.
  • Implemented all the sounds like the player's attacks, ultimate form, and game's music as per the designer's needs.
  • Overlooked the Source Control to make sure there aren't any discrepancies in the flow while developing the game.